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Molyneux would like to see Rare have an identity

Microsoft’s European Creative Director Peter Molyneux would like to help fellow UK developer Rare gain an identity. Speaking with GI.biz during E3, the outspoken Lionhead Studios head says he was “totally blown away” by the talent at Rare and he wants to “help them get well known.” Not that the studio isn’t already known — for better or worse over the last half decade, well so far it has been for worse — having developed Perfect Dark Zero, Viva Pinata and Banjo-Kazooie: Nuts and Bolts.

It’s not exactly clear what Molyneux will do to help Rare gain an identity or if that’s even possible after the great decline of the studio . Rare has been a total disappointment ever since Microsoft bought it for $375 million back in 2002, never achieving the greatness it had while developing titles for Nintendo, great titles like  Perfect Dark, Donkey Kong 64 and GoldenEye. The studio latest work has been Viva Pinata and Banjo-Kazooie: Nuts and Bolts. They are not exactly the AAA title of before.

[Via Joystiq]

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